Animal Coins
Animal Coins is the class currency for buying class unlocks from the lobby shop.
item
Carry Capacity Upgrade is a shop upgrade tied to using the item during a shift.
Carry Capacity Upgrade is a shop upgrade in Animal Hospital. Carry Capacity Upgrade appears as +1 carry capacity in the Supplies Shop. The run usually decides it by the shop row, treatment shelf, diagnosis screen, or the item already in hand. It increases treatment inventory from 3 slots to 4 in current shop memory. The mistake that hurts the run is simple: Extra slots still punish wrong medicine if Treat From Inventory is active or the player grabs the wrong item. If the current server shows a different timer, shop text, room state, or animation, the live screen wins. The good read is catching Carry Capacity Upgrade early enough to save sanity, cash, items, or the patient on the bed.
Buy it from the Supplies Shop when offered.
It increases treatment inventory from 3 slots to 4 in current shop memory.
Animal Coins is the class currency for buying class unlocks from the lobby shop.
Speed Boost is a temporary speed tool tied to using the item during a shift.
Fast Check-In Upgrade is a shop upgrade tied to using the item during a shift.
Faster Computers Upgrade is a shop upgrade tied to using the item during a shift.
Treat From Inventory Upgrade is a shop upgrade tied to using the item during a shift.
Patient Recovery Upgrade is a shop upgrade tied to using the item during a shift.
Carry Capacity Upgrade gets easier once the team calls the cue: the model, timer, shop card, room sign, CCTV feed, or diagnosis screen. That turns a scare into a decision instead of a panic click.
A clean read on Carry Capacity Upgrade turns the cue into the right action. Coffee goes to the Head Banger, Maple Syrup goes to Bed Monster, correct medicine follows the diagnosis screen, and Room 8 pressure gets surgery handling instead of random weapon fire.
A bad read treats Carry Capacity Upgrade like normal hospital traffic. That is how a suspicious patient gets admitted, a normal patient gets the wrong cure, a fire blocks a room, or a timer runs out while everyone is shopping.
Carry Capacity Upgrade is a shop upgrade tied to using the item during a shift.
Buy it from the Supplies Shop when offered.
It increases treatment inventory from 3 slots to 4 in current shop memory.
Extra slots still punish wrong medicine if Treat From Inventory is active or the player grabs the wrong item.
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