Big Eyes Smile
Big Eyes Smile is a visual anomaly cue for refusing the abnormal eye-and-smile face.
other
Different Ears is a security camera anomaly cue for comparing ears at the window and on CCTV.
Different Ears is a security camera anomaly cue in Animal Hospital. Different Ears is a security camera anomaly where the patient’s ears differ on camera from the window view. In a real shift, it shows up through the patient model, camera feed, room warning, enemy movement, or timer. Different ears tell players the camera view does not match the normal patient appearance. The trap is Skipping CCTV can miss this anomaly because the window view alone may not show the mismatch. If an update changes a timer, shop line, room state, or animation, the prompt in the run is the safer call. Catching Different Ears early keeps sanity, cash, items, and the patient from slipping away.
Compare the patient at the window with the security camera feed.
Different ears tell players the camera view does not match the normal patient appearance.
Big Eyes Smile is a visual anomaly cue for refusing the abnormal eye-and-smile face.
Eyeless is a hollow-eye enemy or anomaly cue for catching hollow-eye visuals before admission.
Hollow Eyes is a visual anomaly cue for catching hollow-eye patient visuals before admission.
Sharp Teeth is a visual anomaly cue for refusing patients with dangerous teeth.
Three Eyes is a visual anomaly cue for spotting an extra-eye visual anomaly.
Head Banger is a hollow-eyed window enemy for using Coffee at the second check-in window.
Different Ears gets easier once the team names the visible cue: the model, warning text, room cue, CCTV view, or enemy animation. That keeps the next move tied to the room instead of old memory.
A good call with Different Ears connects the cue to the matching action. The team avoids extra clicks, saves the item for the right patient, and keeps the timer from becoming the main problem.
A bad call with Different Ears treats the scene like normal hospital traffic. That is when patients get the wrong item, enemies stay active, fires spread, or a room timer runs out.
Different Ears is a security camera anomaly cue for comparing ears at the window and on CCTV.
Compare the patient at the window with the security camera feed.
Different ears tell players the camera view does not match the normal patient appearance.
The bad read is acting on memory before the visible cue confirms what Different Ears is doing in this run.
Last updated: