Big Eyes Smile
Big Eyes Smile is a visual anomaly cue for refusing the abnormal eye-and-smile face.
other
Sharp Teeth is a visual anomaly cue for refusing patients with dangerous teeth.
Sharp Teeth is a visual anomaly cue in Animal Hospital. Sharp Teeth appears as a named anomaly cue and overlaps with Skinwalker visuals. The run makes it matter through the patient model, camera feed, room warning, enemy movement, or timer. Sharp teeth tell players to refuse or treat the patient as unsafe. The mistake that hurts the run is simple: Letting sharp-teeth patients in can feed Skinwalker pressure. If the current server shows a different timer, shop text, room state, or animation, the live screen wins. The good read is catching Sharp Teeth early enough to save sanity, cash, items, or the patient on the bed.
Look for abnormal teeth or an open-mouth threat cue at check-in.
Sharp teeth tell players to refuse or treat the patient as unsafe.
Big Eyes Smile is a visual anomaly cue for refusing the abnormal eye-and-smile face.
Different Ears is a security camera anomaly cue for comparing ears at the window and on CCTV.
Eyeless is a hollow-eye enemy or anomaly cue for catching hollow-eye visuals before admission.
Hollow Eyes is a visual anomaly cue for catching hollow-eye patient visuals before admission.
Three Eyes is a visual anomaly cue for spotting an extra-eye visual anomaly.
Head Banger is a hollow-eyed window enemy for using Coffee at the second check-in window.
Sharp Teeth gets easier once the team calls the cue: the model, timer, shop card, room sign, CCTV feed, or diagnosis screen. That turns a scare into a decision instead of a panic click.
A clean read on Sharp Teeth turns the cue into the right action. Coffee goes to the Head Banger, Maple Syrup goes to Bed Monster, correct medicine follows the diagnosis screen, and Room 8 pressure gets surgery handling instead of random weapon fire.
A bad read treats Sharp Teeth like normal hospital traffic. That is how a suspicious patient gets admitted, a normal patient gets the wrong cure, a fire blocks a room, or a timer runs out while everyone is shopping.
Sharp Teeth is a visual anomaly cue for refusing patients with dangerous teeth.
Look for abnormal teeth or an open-mouth threat cue at check-in.
Sharp teeth tell players to refuse or treat the patient as unsafe.
Letting sharp-teeth patients in can feed Skinwalker pressure.
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