Doctor
Doctor is a 900 Animal Coins class that restores sanity when the player heals patients.
class
Intern is the free default Animal Hospital class that starts the player with 10 bonus sanity.
Intern is a playable class in Animal Hospital. Players equip it from the lobby class shop, then see the class name above the avatar in the lobby and next to the sanity meter once the shift starts. The important check is not the outfit alone; the class changes what the player starts with or how sanity, inventory, healing, speed, taser use, or gun access works during the run. Intern costs Free (default). Its level 1 effect is start with 10 bonus sanity. Later levels add 15 bonus sanity at level 2 and 20 bonus sanity at level 3. That makes Intern a concrete class entity, not just a skin, because the perk changes a shift decision before the first patient reaches check-in. Intern fits a player who wants a safer sanity buffer without spending currency. The class shop card is the safe purchase check because two classes use Robux while the rest use Animal Coins. If the live shop changes the cost or perk text, follow the shop card shown in the current server. From a player’s seat, Intern is a pre-shift choice, not a costume pick. The class card changes what happens once the doors open: sanity buffer, carrying space, weapon access, movement, or healing recovery. The easiest read is the class name above the avatar in the lobby and beside the sanity meter inside the hospital. Intern gives this level 1 perk: start with 10 bonus sanity. Level 2 adds 15 bonus sanity at level 2. Level 3 adds 20 bonus sanity at level 3. The class also changes the player model. The Intern is a rabbit-like class with several color variants in multiplayer. The model helps teammates identify the class, but the perk is the reason to choose it. Pick Intern for the job named in its perk, then let another class cover the pressure point it does not handle. A gun class still loses to missed anomaly reads; an inventory class still loses to wrong medicine; a sanity class still gets punished by bad enemy reads.
Open the class shop in the lobby, either from the left side of the lobby screen or the yellow class circle near the ambulance. Equip Intern as the free default class before starting a shift. The equipped name can appear above the player in the lobby and next to the sanity meter inside the hospital.
Intern gives this level 1 perk: start with 10 bonus sanity. Level 2 adds 15 bonus sanity at level 2. Level 3 adds 20 bonus sanity at level 3. The class also changes the player model. The Intern is a rabbit-like class with several color variants in multiplayer. The model helps teammates identify the class, but the perk is the reason to choose it.
Doctor is a 900 Animal Coins class that restores sanity when the player heals patients.
Nurse is a 20 Animal Coins class that starts the player with +1 inventory slot.
Paramedic is a 250 Animal Coins class that starts the player with a Large Speed Cola.
Psychologist is a 500 Animal Coins class that doubles sanity gains and sanity losses.
Security is a 1250 Animal Coins class that starts the player with a 5-use X-Taser.
Secret Agent is a 790 Robux class that starts the player with a 20-use gun.
Intern belongs in a run when its perk matches the job the player expects to do most. Front desk players care about check-in sanity, room runners care about carrying space and speed, and defender players care about taser or gun access.
In co-op, call out Intern by job instead of outfit. Say who handles check-in, who carries treatment, who saves taser charges, and who watches emergencies. The class label is most valuable when it makes that split clear.
The class card is the final tie-breaker. If a June update changes a cost, charge count, or level perk, the live lobby card wins over old memory.
Intern gives this level 1 perk: start with 10 bonus sanity. Level 2 adds 15 bonus sanity at level 2. Level 3 adds 20 bonus sanity at level 3. The class also changes the player model. The Intern is a rabbit-like class with several color variants in multiplayer. The model helps teammates identify the class, but the perk is the reason to choose it.
Open the class shop in the lobby, either from the left side of the lobby screen or the yellow class circle near the ambulance. Equip Intern as the free default class before starting a shift. The equipped name can appear above the player in the lobby and next to the sanity meter inside the hospital.
No. Intern changes the run through its class perk, and the active class label appears during the shift.
The mistake is picking Intern for the outfit and then playing a job its perk does not cover. Match the class to the shift role first.
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